Prepare children for participation in a global community by providing exposure to a variety of languages, people and ideas.

Address stereotypes and inequities.  Ms. Jones invites a local marine biologist to visit her class.  The children prepare a welcome mural, complete with a "nerdy" white male scientist in a white lab coat.  The children are quite surprised when she arrives!  KIDWARE helps them record and reflect on their experiences.

KIDWARE- Face Maker and KIDWARE Writer

Provide positive role models.  Ms. Jones models using KIDWARE as a tool by creating classroom labels, banners and reports for the parents in their native language.  When Ms. Jones runs into technical difficulties, she investigates and often fixes problems herself.   One day a child in her class tells her, "Wow! I thought a man would have to come fix it!"
KIDWARE-Report children's use of the programs- tools for teachers
Encourage respect for the people, places and animals of the world.  To culminate the project, Ms. Jones and the children turn the whole classroom into an underwater museum.  They invite their families and friends to "Fish Day".  Everyone is eager to share ideas and all they have learned about the underwater world.
KIDWARE- Farm and KIDWARE Writer

Does your software help prepare students for the new millennium?

Promote collaboration and communication skills
Provide real problem solving opportunities
Enhance critical thinking abilities
Provide exposure to and acceptance of diverse languages, people and ideas
Offer opportunities to record and reflect
Create lifelong learning attitudes

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