Prepare children for participation in a global community by
providing exposure to a variety of languages, people and ideas.
Address stereotypes and inequities.
Ms. Jones invites a local marine biologist to visit her class.
The children prepare a welcome mural, complete with a "nerdy" white male
scientist in a white lab coat. The children are quite surprised when she
arrives! KIDWARE helps them record and reflect on their experiences.
Provide positive role models.
Ms. Jones models using KIDWARE as a tool by creating classroom
labels, banners and reports for the parents in their native language. When Ms. Jones
runs into technical difficulties, she investigates and often fixes problems herself.
One day a child in her class tells her, "Wow! I thought a man would have to come fix
it!"
Encourage respect for the people, places
and animals of the world. To culminate the
project, Ms. Jones and the children turn the whole classroom into an underwater
museum. They invite their families and friends to "Fish Day".
Everyone is eager to share ideas and all they have learned about the underwater world.
Does
your software help prepare students for the new millennium?
Promote collaboration and communication skills
Provide real problem solving opportunities
Enhance critical thinking abilities
Provide exposure to and acceptance of diverse languages, people and ideas